March 24, 25, 26 Workshop (工作坊) 


課程 Topic:Industry, Life & Art (產業生活與藝術)

Sean will share how he get into the industry. The paths he took and getting the attendees to understand how this competitive field works, the good and the bad. He will also relate how Art and Life goes hand in hand together. 

在這個場次裡,Sean 將和大家分享他是如何進入美術產業。在這競爭劇烈的業界裡,何為迷人之處,又有哪些現實辛苦的地方,更重要的,他怎麼讓自己在這領域嶄露頭角。並讓大家理解他是如何讓創作與生活取得平衡,讓一切運作自如。


課程 Topic:Inspiration & Creative Process (創意發想的取得)

Sean will be explaining in details on how he achieve his effective designs & ideas for many of his industry work. He will talk about where he get his inspirations from, the process to get to the final result and as well as how time budget & subject matters influences the techniques he chooses.

Sean 將在這堂課中詳細的解釋他在各個設計領域上的思考邏輯和設計語言。和大家分享他的靈感來源,以及如何在這些思緒中整理出結論,且在考量到客戶給予的時間、預算、主題的影響下,怎麼選擇創作工具表達自己的設計意念。 



課程 Topic:Design Thinking & Production (設計語言的理論)

In this topic, Sean will focus mainly on design, form language and visual direction that current consumers and movie projects tend to go for. Production design relies heavenly on the concept designer's ability to push designs with limited resources, especially when physical set designs are required. He will also touch on the importance of searching for your own design instead of getting references from designs pre-made by other designers, trusting your design instinct.

在這個主題中,Sean 將把重點放在現今消費者和電影工作傾向的主流設計、設計語言和視覺傳達分析。產品設計仰賴於概念設計師可以在有限的資源裡做到最大化,特別是這些產品還必須被實際製作成實品。所以尋找自己的設計特色是重要且不可忽視的,而這絕對不是單單從其他設計師的作品中拼貼參考就可以,如何運用你的設計本能將會是重點。


課程 Topic:Composition & Lighting (用光影與構圖說一個故事)

Sean will share with us on how to get good composition and lighting for your scene, which is the fundamental for good cinematography. All these allows the designers to tell the story to their viewers. He will also talk about how photography and teach and influence our design. 

怎麼用一個場景的構圖和光影,就對觀眾訴說一個生動的故事呢?在這個單元中, Sean 將與我們分享如何攝影學的基礎 - 構圖與光影,以及這些要素是如何影響著我們的設計。




課程 Topic:3D Technology & Photobash

Sean will talk and demonstrate the different technique and software that he uses in his work. In this session, he will also talk about brush economy, blending 3D into your painting software and achieving a painterly result.  

在這單元中 Sean 將現場創作,並介紹在創作時使用的軟體和工具。身為一個創作者的他是怎麼看待筆刷所能創造的效益,又如何把 3D軟體所呈現的效果加到概念設計中,這都將是重點。



課程 Topic:Critic & Work Review (反饋與作品提點

Similar to the previous workshops, Sean will paint over selected attendees artwork, showing us the methods and solutions to improve a painting. This session helps attendees to see pass and beyond their own limitation, which an effective process to learn from masters.

我們將延續過往工作坊中大受歡迎的畫作討論。藉由大家提交自己的作品,Sean 將會直接在畫作上示範他的建議。這會是一個最直接幫助我們看到自己創作盲點,並超越自己極限的有效學習方式!





Schedule 時間表